Premium casual · prototype 01

BLAST

Your goal: destroy the target number of moving cores before your blasts run out. Clear a field and the next one gets faster, tighter and harder. Tap where several cores are about to meet — every core you hit explodes and can trigger the next. Gold OVERDRIVE cores create a much larger blast. Later fields give you fewer shots, moving absorbers and less time.

DRAGaim the shot↗bank & ricochet×build the cascade

Sound is optional. Haptics use your device settings.